MMOG VIrtual Rendered World (ID:1235)
Project Creator: |
simonmark
FC Member For 6751 Days
Credits 20 Completed Proj. Num. 0 / 1 Total payment USD Avg Daily Online 0.00 h (From 21/5/2007) Available on MSN/Skype No Last Login 9/3/2006 Peers Rating 0.00% ![]() ![]() ![]() |
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Budget: | Not Sure/Confidential |
Created: | 9/1/2006 10:10:54 AM EST |
Bidding Ends: | 9/15/2006 10:10:54 AM EST ( Expired ) |
Development Cycle: | 14 Days |
Bid Count: | 2
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Average Bid: | 1,250.50 |
Project Description:
We are currently in the progress of building an mmog city based virtual game and are looking at this early stage for partners to help us build this. Initially we are looking for a 3d vitual city designed around a harbour. (possibly rendered in 3d studio max) We will be using this for promotional and presentional reasons and require this urgently. We would like the city to include various districts and sea areas. (1) Retail Area: - shops, supermarkets, retail parks, food courts, petrol stations, etc (2) Finance District: - banks, corporate head quarters, tall buildings, helicopter pad etc (3) Industrial Area: - Factories, wholsale outlets, warehouses, power stations, mining, transport depots, freight areas etc (4) Sports Zone: Football Arenas, velodromes, swimming pools, baseball grounds, running tracks, tennis courts etc (5) Down Town: City Square, museums, galleries, theatres, department stores, monuments, parks, hotels, apartments, embassies, government buildings. etc (6) City Residential: city homes, apartments, river barges, small house, caravans, hospital, police station, park, lake etc (7) Beach Boulevard : Cafes, bars, restaurants, hotels, beach huts, beach sports (volleyball, beach gym) , life guards, etc (8) Marina/port : lighthouse, habour, costguard office, bars, berths for 1000 boats, powerboats, sports boats, sailing boats, dingis, ribs, cruise ships, cargo ships, trawlers,ship dockyard etc (9) Sea: Oil rig, seaplane, car ferry, catamaran, jet skis. (10) Airport : airport and runnyway (3 terminals) planes, helicopters, fire engines, ambulances etc. We are aiming to use in game advertising on billboards, posters, shop signs, telephone boxes etc, so these can also be integrated into the designs. The city's main focus will centre around the harbour and we would like to see the harbour bustling with boats (like a boat show), and we require structures to be detailed but not over complicated. , |
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Job Type | |
Attached Files: | N/A |